eXact learning solutions concludes R&D project on rapid competency development via serious games
The research and development (R&D) department of eXact learning solutions, a leading online and mobile learning content management solutions provider, is working on a state-of-the-art technology-enhanced learning (TEL) environment based on serious games
Online PR News – 12-September-2012 – Sestri Levante, Italy – The research and development (R&D) department of eXact learning solutions, a leading online and mobile learning content management solutions provider, is working on a state-of-the-art technology-enhanced learning (TEL) environment based on serious games that supports individuals’ rapid competence development within the domain of project management.
This work is part of the ‘Transformative, Adaptive, Responsive and enGaging EnvironmenT’ (TARGET) EU project, which aims to research, analyse and develop a new genre of TEL environment.
As a technical partner in the TARGET project, eXact learning solutions’ R&D department is supporting learning via reflection, through the Competence Performance Analyzer (CPA). This tool allows learners to review their learning experiences by presenting the playback as a video recording along with a graph which, synchronously, assesses each learner’s performance and depicts their competences’ scores.
Fabrizio Cardinali, CEO of eXact Learning Solutions’ North America and Australia operations and Senior Vice President of the company’s Global Business Development, explained: “Increasing global competition for highly skilled people has led organisations to accept the need - as a key business strategy - to retain and re-train their existing staff via tailored programmes that reduce the ‘time-to-competence’ (TTC) for each learner. Adding advanced learning personalisation features to our leading LCMS and DR technologies is core to our strategy and leading our current engagement within the EU R&D TEL agenda.”
The TARGET platform consists of a set of innovative, advanced tools and services. The learner faces complex situations in the form of game scenarios and interacts with these results in enriched experiences, leading to knowledge acquisition.
TARGET provides learners with three scenarios:
TARGET separates the learning process in four phases:
Fabrizio Giorgini, Head of eXact learning solutions’ R&D department continued: “In addition to its work on the TARGET project, our R&D department is active in many European Commission projects - including ICT research under the EU’s Seventh Framework Programme (FP7), the Lifelong Learning Programme and the Information Communication Technologies Policy Support Programme (ICT-PSP) of the Competitiveness and Innovation Framework Programme (CIP). eXact learning solutions is also EC R&D advisory consultant for technology-enhanced learning digital contents programs.”
He added: “Our projects focus on cutting edge research areas on learning content management, including:
About eXact learning solutions (www.exact-learning.com)
The company has over 15 years of experience and more than 100 customers worldwide. Its technological innovations allow enterprises to improve their organisational performance in learning content production and management, and achieve significant reductions in business costs.
About TARGET (www.reachyourtarget.org)
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Bob Little, Bob Little Press & PR,
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